Lukah Villarreal, center, in conversation at a networking event

Nonprofit Founder | Electrical & Computer Engineering @ Rice ’30

Building sustainable systems that change the world.

I'm an Electrical and Computer Engineering student and QuestBridge Scholar at Rice University, specializing in photonics, electronics, and nano-devices. As founder of the UNbound Youth Initiative, I work alongside an Oculus VR co-founder and a U.S. Political Advisor to the UN Security Council to build a six-month global curriculum that spans 13 countries and serves 1,000+ marginalized community members. In 2027, I'll keynote three international service-education conferences. My goal is a career engineering the hardware and systems that make advanced technology sustainable and accessible to the communities that need it most.

Skills

ProgrammingC, Python, SQL, HTML, CSS, JS
Web & UI/UXWeb development, interface design
Visual designGraphic design, illustration, branding
Global leadershipDozens of SDG-aligned initiatives globally
Curricular designUNbound's six-month global curriculum
Public speakingKeynotes for organizations across the world

Founder & Chairman · Est. March 2025

Leadership unbound by borders.

The UNbound Youth Initiative is a global student-led leadership network that connects English-speaking schools around the world to equip students with the tools, guidance, and global lens to lead community-based service initiatives—sparking lasting impact that begins in schools and ripples outward.

By the numbers

20+schools
13countries
1,000+people served
$0cost to fellows

Why I started it

For the past two years, I've had the incredible opportunity of volunteering for Operation Smile during their medical missions in Monterrey, Mexico—translating between surgeons and nurses and playing with child patients before life-changing cleft palate surgeries.

As ASFM OpSmile Liaison, still in high school, I was given the chance to make an actual difference. This experience convinced me: young people like myself can change the world. That's exactly why, in March of 2025, I founded the UNbound Youth Initiative... and why, only a few months later, my team and I united schools across the globe around this shared belief.

EDES 120/220 · Camp For All

Parity Aim.

An adaptive stand and trigger so campers with limited hand or arm function can play paintball on their own.

Jason Fu, Lukah Villarreal and Reid Waldon outside the OEDK at Rice
Jason Fu (lead) · Lukah Villarreal (research) · Reid Waldon (organizer)

Mission

Improve access to paintball for Camp For All campers with limited hand or arm function, so they can play more independently.

Stage 02 · Design Analysis

Parity Aim

Team
Jason Fu, Team Lead · Reid Waldon, Note Taker & Organizer · Lukah Villarreal, Researcher
Client
Malia White, Program Supervisor, Camp For All
Course
EDES 120/220 · Rice University · OEDK
Jason Fu, Lukah Villarreal and Reid Waldon outside the OEDK at Rice
Team photo. Left to right: Jason, Lukah, Reid.

Mission statement

Our goal is to improve access to paintball target shooting for Camp For All campers with limited hand or arm function, allowing them to participate more independently in the activity.

The problem

At the paintball range, some campers with limited hand strength, dexterity, finger movement, or arm mobility can aim and know when they want to fire, but cannot stabilize the marker or generate the force needed to pull a traditional trigger. There is no dedicated accommodation: the range only has a table to rest the marker on. As a result, some campers need extra help or cannot take part as independently as others.

Tippmann 98 Custom paintball marker
The camp's marker, a lightweight Tippmann 98 Custom. Our device must complement it, not replace it.
Labeled diagram of the general parts of a handgun, including the trigger, trigger guard and grip
Anatomy of a handgun-style marker. The trigger and trigger guard are the parts our device must act on. Source: Triangle Shooting Academy.

Key learnings from research

Existing solutions are too expensive

The HQ100 is the only product that meets all of the client's functional needs: chin, mouth, sip, bite or button control, recoil absorption, and a self-stabilizing base. However, it costs nearly $3,000 and has more features than the camp needs.

Current workarounds

Solenoid push-button actuators and sip-and-puff switches fire without a finger pull. Motorized pan-and-tilt mounts let players aim with a joystick or head array. Each is too costly or too narrow for every camper.

Ability varies by person

Even within one diagnosis, function varies widely. Cerebral palsy's MACS scale runs from Level I (handles objects easily) to Level V (cannot handle objects). We must design for the motion a camper can reliably make.

Low force is achievable

Commercial adaptive switches activate at about 10 g, 70 g, 100 g, and 156 g. Low-force interfaces can serve very different abilities.

Safety rules shape the design

Texas youth-camp rules treat paintball guns as pellet guns that need supervision and secure storage. ASTM F2272 requires markers not to discharge from jolts, and F1776 covers eye and face protection.

Stakeholders

TypeStakeholderInvolvementHow the problem affects them
PrimaryCampers with limited upper-body strength and hand dexterityUse the device at the paintball rangeUnable to use the paintball gun, are told they can't, and feel left out because of their disability
SecondaryCamp operatorsSupervise the range; set up, clean, and maintain the deviceThe camp's goal is accessibility, and they want every camper to be able to use the paintball guns
SecondaryOther campersShare the range and activity groupsSee their friends left out of the activity
TertiaryOwnersInfluence adoption of the solutionCamp usability matters to them; the camp promises everyone can participate in everything
TertiaryParents and caretakersInfluence adoption of the solutionWant their kids to be included

Desired features & functions

  • Detaches from the paintball marker and is modular
  • Lets campers fire with limited or no physical force, including campers with no hands or limbs
  • Stands and stabilizes on its own, holding the marker's weight
  • Lets campers aim and rotate the marker
  • Preserves the marker's existing safety features and prevents unintended firing
  • Is easy for staff to clean, adjust, and maintain
  • Contains no latex, since some campers are allergic
  • Uses Camp For All's purple and green where possible (requested as nice to have but nonessential)

Design criteria

TypeCriterionTarget valueJustification
ConstraintSafeAll NXL guidelinesThe product fails if it isn't safe. Safety is always the first priority.
ConstraintStable≥ 100 N on full deviceWithout this, the device can't do its basic job of holding the marker.
ConstraintSturdy≥ 10 N on triggerBelow this, the trigger mechanism simply breaks.
ObjectiveEasy to useUDS Level ≥ 4A spectrum, not a pass/fail. A hard-to-use device still works, but serves campers less well.
ObjectiveEnduring≥ 10,400 usesThe device could survive fewer uses and still work.
ObjectiveEconomical≤ $40 per unitCost doesn't decide whether the problem is solved, but the camp is a nonprofit. Later discarded after instructor feedback.
ObjectiveEasy to maintain< 20 s to disassembleDetaching quickly matters to staff but isn't required for function.

UDS (user-defined scale) for ease of use: 1 = needs continuous help · 3 = needs some help but fires independently · 4 = only minor staff setup · 5 = fully independent.

Why the criteria matter

We developed seven criteria, three constraints and four objectives, from our client interview, research, and the problems campers face at the range. Safety and stability are constraints because a device that can't safely hold the paintball gun fails outright. The objectives, by contrast, allow us to measure the success of our device without deciding whether it fundamentally works.

We ranked ease of use first, because the point of the project is camper independence. A durable, cheap device that still needs constant staff help wouldn't solve the problem. Durability is second, since many campers may use the solution many times on any given day. Cost was initially placed third, though we ultimately discarded the criterion on the basis of Rice University lecturer Dr. Heather Bisesti's feedback. Maintenance is last because it affects staff more than campers, and our client explicitly stated that maintenance was not a large concern given the organization's large staff. These rankings and the design criteria they encompass guide concept selection toward the designs that most improve independence and long-term reliability.

Stage 03 · EDP 4–6

Design Solution

From 77 partial ideas to one selected concept, then a detailed design ready to prototype.

EDP 4 · Brainstorming

Hand-drawn design blocks: stand, axis, mount, trigger
We split the problem into design blocks before brainstorming.
  • StandHolds the marker's weight and keeps it level
  • MountAttaches directly to the marker
  • AxisRotates the marker so the camper can aim
  • Trigger interfaceHow the camper signals "fire"
  • Trigger activatorPhysically pulls the trigger
60round 1 ideas · 45 min
45unique after sharing
14round 2 ideas · 30 min
0complete ideas

Round 1 aimed for volume using the slip method. Round 2 went deeper into how each mechanism would actually work. Every idea solved only one block, so none were complete devices. Camera tripods and the existing products from our research inspired many of them.

Sticky-note sketches of trigger ideas
Trigger ideas
Sticky-note sketches of axis ideas
Axis ideas
Sticky-note sketches of mount ideas
Mount ideas

EDP 5 · Evaluating

77partial
Screen
17partial
Morph
30complete
Screen
10complete
Score
2finalists
Select
1Idea 12

Screening compared each idea to a datum (+ / 0 / −) on all six criteria. We screened partial ideas within each block, combined the 17 survivors in a morph chart, then screened the 30 complete ideas. Scoring rated the final 10 from 1 to 5 using measurable proxies, weighted by our objective ranking. Constraints weren't scored because every design must meet them.

  • Mount11 → 3 · best: Y-stand (+4)
  • Trigger12 → 2 · best: spring + rod (+5)
  • Trigger interface16 → 4 · best: elephant method (+5)
  • Stand16 → 3 · best: Y-stand (+1)
  • Axis22 → 5 · best: tripod (+6)
Sketches of the ten screened complete concepts
The 10 complete concepts that survived screening.

Weighted scores

Top 6 of 10. Weights: ease of use 0.4 · durability 0.3 · cost 0.2 · maintenance 0.1

Why Idea 12Ideas 12 and 14 tied at 3.4. Both rated 4/5 on ease of use and share a Y-stand mount and spring-rod trigger. We chose Idea 12 because it stays more true to the traditional paintball experience: the camper aims and fires the marker rather than steering it with head movement.

EDP 6 · Prototype concept

Annotated concept sketch: Y-stand mount with slots around the pistol grip, a vertical stand, and a rotating axis disk on a fixed base, with dimensions and a side view of the bearing
Annotated concept. A 3D-printed Y-stand mount slots around the pistol grip, a stand rises from a rotating disk, and a bearing between the fixed and rotating disks forms the axis. Dimensions are approximate until we receive the marker.
Sketch of the spring-and-rod trigger: one end mounts onto the lower end of the elephant-method extension, the other is pulled by the camper's feet
Spring + rod trigger. One end mounts onto the elephant-method extension. Campers pull the other end with their feet, like the camp's adaptive archery.
User flowchart: sit down, place feet on rotating base, rotate base with feet to aim, find target, pull elephant method or foot trigger to shoot
How a camper uses the device.

Staff setup

  1. Secure the elephant-method extension onto the existing trigger.
  2. Seat the marker in the slots around the pistol grip and Y-stand mount.
  3. Attach the spring + rod mechanism around the extended trigger.

Camper use

  1. Sit behind the device and place feet on the rotating foot disk.
  2. Rotate the base with the feet to aim.
  3. Fire with the elephant method or the foot button.

Manufacturing and training

The mount, elephant-method extension, and Y-stand are designed in CAD and 3D printed. The base uses OEDK bearings. Each part slots into the next, so integration stays simple.

  • 3D printing and laser cutterNov 2–6 · required
  • Use OEDK materialsFor metal parts and bearing

Stage 04 · Early iterations

Prototype Iteration

Two iterations so far: a cardboard proof of concept, then a CAD and 3D-printed v2.

The big pivotLo-fi testing showed that Idea 12's original support and rotation mechanism didn't work as well as expected. Inspired by a pottery wheel, we redesigned it as a foot-driven rotating base that carries the marker's weight while the camper aims with their feet.

v1 · Lo-fi foot axis, Y-stand, and mount

Built from
Cardboard, straws, string, hot glue, tape, small bearings, and dowel rods, at a small scale. Each subsystem was built separately.
Purpose
Check the idea and geometry cheaply before CAD. Can the Y-stand hold the marker steady? Can a bearing turn a moving stand on top of a fixed one? Can the mount fit the marker?
Results
The Y-stand stands on its own and the axis rotates a full 360°, more than we need. The materials can't hold a real marker, but that is a limit of lo-fi materials, not of the design. The Y-stand and spring + rod trigger worked as expected.
Lessons
Add stops to limit rotation to about 120° for safety. Raise the front and back mounts above the middle to cradle the marker. The scaled-down base couldn't be connected to the full-size parts, so integration is untested.
Next
Move every component into CAD, with a larger bearing and more durable materials.

v2 · CAD mount, trigger, interface, stand, and axis

Purpose
Improve durability and precision, much closer to the device's real function.
Results
The axis turns smoothly through 360°. The stand supports the proportional weight of a 3D-printed model marker, and the mount fits snugly around it.
Feedback
Dr. Heather Bisesti suggested adding vertical adjustment to better match the paintball experience, and a push trigger so campers with limited strength can fire more easily.
Next
Build and test a push-trigger version with adjustable height, and 3D print the elephant method.

Medium-fidelity plan

FeatureNext iterationOwnerTime
Rotating base + bearingTwo CAD-designed plates with a press-fit bearing, replacing the lo-fi dowel rodLukah6–8 hr
Scaled marker model3D-printed Tippmann model to test fit without a live markerJason6–8 hr
Y-stand supportA realistic Y-stand that holds the model and connects to the baseReid4–6 hr
Spring + rod and elephant methodMid-fi models to check movement and interference, non-firingJason4–6 hr
System integrationAssemble everything, test rotation and stability, revise CADTeam6–8 hr
Prototype photos for v1 and v2 will be added here.

Stage 05

Communication

Reviews, feedback, and what changed because of it.

Oral presentation

Parity Aim prototype presentation · 14 min · Jason Fu, Reid Waldon, Lukah Villarreal

Milestones

  • Client interviewDone
  • Research & criteria reviewDone
  • Brainstorm & evaluation reviewDone
  • Oral presentationDone
  • Final design review & posterUpcoming

Key feedback

"How will you measure durability from a sketch?"We proposed accelerated testing as a proxy, borrowed from industry practice our mentor described.
Add vertical adjustment and a push triggerAfter v2, Dr. Bisesti's feedback led us to plan an adjustable-height, push-trigger version for campers with limited strength.